25 lines
626 B
Plaintext
25 lines
626 B
Plaintext
void setup() {
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size(640, 240);
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background(255);
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}
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void draw(){
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loadPixels();
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float xoff = 0.0;
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for (int x = 0; x < width; x++) {
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float yoff = 0.0;
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for (int y = 0; y < height; y++) {
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noiseDetail(2,0.65);
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float brightr = map(noise(xoff,yoff), 0, 1, 80, 200);
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noiseDetail(12,0.65);
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float brightg = map(noise(xoff,yoff), 0, 1, 80, 200);
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noiseDetail(8,0.65);
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float brightb = map(noise(xoff,yoff), 0, 1, 80, 200);
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//float bright = random(255);
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pixels[x+y*width] = color(brightr, brightg, brightb);
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yoff += 0.01;
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}
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xoff += 0.01;
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}
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updatePixels();
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} |