LibGDX base code

This commit is contained in:
helori_ollivier
2026-03-10 14:50:27 +01:00
parent d6242c8458
commit b2c0275913
4 changed files with 118 additions and 13 deletions

39
.gitignore vendored Normal file
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@@ -0,0 +1,39 @@
target/
!.mvn/wrapper/maven-wrapper.jar
!**/src/main/**/target/
!**/src/test/**/target/
.kotlin
### IntelliJ IDEA ###
.idea/modules.xml
.idea/jarRepositories.xml
.idea/compiler.xml
.idea/libraries/
*.iws
*.iml
*.ipr
### Eclipse ###
.apt_generated
.classpath
.factorypath
.project
.settings
.springBeans
.sts4-cache
### NetBeans ###
/nbproject/private/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/
build/
!**/src/main/**/build/
!**/src/test/**/build/
### VS Code ###
.vscode/
### Mac OS ###
.DS_Store

19
pom.xml
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@@ -14,4 +14,23 @@
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties> </properties>
<dependencies>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx</artifactId>
<version>1.12.1</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-backend-lwjgl3</artifactId>
<version>1.12.1</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-platform</artifactId>
<version>1.12.1</version>
<classifier>natives-desktop</classifier>
</dependency>
</dependencies>
</project> </project>

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@@ -1,17 +1,14 @@
package bzh.risotto; package bzh.risotto;
//TIP To <b>Run</b> code, press <shortcut actionId="Run"/> or import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
// click the <icon src="AllIcons.Actions.Execute"/> icon in the gutter.
public class Main {
static void main() {
//TIP Press <shortcut actionId="ShowIntentionActions"/> with your caret at the highlighted text
// to see how IntelliJ IDEA suggests fixing it.
IO.println(String.format("Hello and welcome!"));
for (int i = 1; i <= 5; i++) { /** Launches the desktop (LWJGL3) application. */
//TIP Press <shortcut actionId="Debug"/> to start debugging your code. We have set one <icon src="AllIcons.Debugger.Db_set_breakpoint"/> breakpoint public class Main {
// for you, but you can always add more by pressing <shortcut actionId="ToggleLineBreakpoint"/>. public static void main(String[] args) {
IO.println("i = " + i); createApplication();
}
} }
}
private static void createApplication() {
new Lwjgl3Application(new Minesweeper());
}
}

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package bzh.risotto;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.utils.viewport.FitViewport;
public class Minesweeper implements ApplicationListener {
private FitViewport viewport;
@Override
public void create() {
viewport = new FitViewport(100,150);
}
@Override
public void resize(int width, int height) {
viewport.update(width, height, true);
}
@Override
public void render() {
logic();
move();
draw();
}
private void logic() {
}
private void move() {
}
private void draw() {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
}
}