fix: ensure playback resumes after seeking in iOS audio player
This commit is contained in:
1 parent
3f64d62294
commit
4879664653
1 file changed
+3
-1
+3
-1
@@ -52,7 +52,9 @@ internal class IosAudioPlayer : AudioPlayer {
|
|||||||
@OptIn(ExperimentalForeignApi::class)
|
@OptIn(ExperimentalForeignApi::class)
|
||||||
override fun seekTo(position: Duration) {
|
override fun seekTo(position: Duration) {
|
||||||
val seconds = position.inWholeSeconds
|
val seconds = position.inWholeSeconds
|
||||||
player?.seekToTime(CMTimeMakeWithSeconds(seconds.toDouble(), preferredTimescale = 1000))
|
player?.seekToTime(CMTimeMakeWithSeconds(seconds, preferredTimescale = 1000)) {
|
||||||
|
play()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@OptIn(ExperimentalForeignApi::class)
|
@OptIn(ExperimentalForeignApi::class)
|
||||||
|
|||||||
Reference in new issue
Block a user