refactor: prefer using Duration than milliseconds
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+2
-2
@@ -56,8 +56,8 @@ internal class PlaybackRepositoryImpl(
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private val playbackTiming = currentPosition.map { currentPosition ->
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PlaybackTiming(
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positionMs = currentPosition.inWholeMilliseconds,
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durationMs = duration.inWholeMilliseconds,
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position = currentPosition,
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duration = duration,
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)
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}
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+6
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@@ -1,9 +1,9 @@
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package fr.ajaury.gwenedeg.player.model
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import kotlin.time.Duration
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import kotlin.time.Duration.Companion.milliseconds
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data class PlaybackTiming(
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val positionMs: Long = 0L,
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val durationMs: Long = 0L,
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) {
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val progress: Float
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get() = if (durationMs > 0) (positionMs.toFloat() / durationMs).coerceIn(0f, 1f) else 0f
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}
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val position: Duration = 0.milliseconds,
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val duration: Duration = 0.milliseconds,
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)
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