refactor: use environment variable for DEVELOPMENT_TEAM in iOS project configuration
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@@ -176,7 +176,7 @@
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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CODE_SIGN_STYLE = Automatic;
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DEVELOPMENT_ASSET_PATHS = "\"iosApp/Preview Content\"";
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DEVELOPMENT_ASSET_PATHS = "\"iosApp/Preview Content\"";
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DEVELOPMENT_TEAM = 492RZGQ5SU;
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DEVELOPMENT_TEAM = "$(TEAM_ID)";
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ENABLE_PREVIEWS = YES;
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ENABLE_PREVIEWS = YES;
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GENERATE_INFOPLIST_FILE = YES;
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = iosApp/Info.plist;
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INFOPLIST_FILE = iosApp/Info.plist;
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@@ -269,7 +269,7 @@
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_IDENTITY = "Apple Development";
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CODE_SIGN_STYLE = Automatic;
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CODE_SIGN_STYLE = Automatic;
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DEVELOPMENT_ASSET_PATHS = "\"iosApp/Preview Content\"";
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DEVELOPMENT_ASSET_PATHS = "\"iosApp/Preview Content\"";
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DEVELOPMENT_TEAM = 492RZGQ5SU;
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DEVELOPMENT_TEAM = "$(TEAM_ID)";
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ENABLE_PREVIEWS = YES;
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ENABLE_PREVIEWS = YES;
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GENERATE_INFOPLIST_FILE = YES;
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GENERATE_INFOPLIST_FILE = YES;
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INFOPLIST_FILE = iosApp/Info.plist;
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INFOPLIST_FILE = iosApp/Info.plist;
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