refactor: improve contrast between surfaces
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@@ -27,7 +27,7 @@ internal val md_light_background = Color(0xFFF5FAFB)
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internal val md_light_onBackground = Color(0xFF171D1E)
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internal val md_light_surface = Color(0xFFF5FAFB)
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internal val md_light_onSurface = Color(0xFF171D1E)
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internal val md_light_surfaceVariant = Color(0xFFDBE4E6)
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internal val md_light_surfaceVariant = Color(0xFF91949C)
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internal val md_light_onSurfaceVariant = Color(0xFF3F484A)
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internal val md_light_outline = Color(0xFF6F797B)
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