refactor: improve contrast between surfaces

This commit is contained in:
Antoine Jaury
2026-09-30 11:18:54 +02:00
parent 4ec151dda5
commit 46da355819
@@ -27,7 +27,7 @@ internal val md_light_background = Color(0xFFF5FAFB)
internal val md_light_onBackground = Color(0xFF171D1E) internal val md_light_onBackground = Color(0xFF171D1E)
internal val md_light_surface = Color(0xFFF5FAFB) internal val md_light_surface = Color(0xFFF5FAFB)
internal val md_light_onSurface = Color(0xFF171D1E) internal val md_light_onSurface = Color(0xFF171D1E)
internal val md_light_surfaceVariant = Color(0xFFDBE4E6) internal val md_light_surfaceVariant = Color(0xFF91949C)
internal val md_light_onSurfaceVariant = Color(0xFF3F484A) internal val md_light_onSurfaceVariant = Color(0xFF3F484A)
internal val md_light_outline = Color(0xFF6F797B) internal val md_light_outline = Color(0xFF6F797B)