class Walker { float x, y; float tx, ty; Walker() { tx = 0; ty = 10000; } void step() { x = map(noise(tx), 0, 1, 0, width); y = map(noise(ty), 0, 1, 0, height); tx += 0.01; ty += 0.01; } void display() { stroke(0); ellipse(x, y, 16, 16); } } Walker walker; void setup() { size(640, 240); background(255); walker = new Walker(); } void draw () { walker.step(); walker.display(); }